DevLog: April / May ▫️ (Alpha 2021.b)
Improvements through the development of the Alpha 2021.b
-IA of the enemies, a little more polished.
-Some sprites of scenarios and units, improved.
-New "Photo Mode" added.
-New equipment added, in addition to correcting the operation of several of them.
-Improved controls. Running fixes included.
-Fixes in the stealth mode of the game.
-Tutorial better implemented, now better explained.
-Various levels were modified to be more challenging or simpler, depending on the case.
-The main Menu has been rearranged.
It should be noted that there are still things in implementation that are still being developed. These enhancements are not yet available for public demo. The source code has been receiving logical optimization, changing things to make it easier and easier, but improving its performance.
THE NEW VERSION (ALPHA 2021.B) WILL BE AVAILABLE SOON.
The project grows more and more, and I am proud of all the progress made, from the beginning to the present. Work and more work! Thanks
Files
PIXCUBONIA: Empire's Sword
Platformer RPG with Real-Time combat
Status | In development |
Author | MedimonGames |
Genre | Platformer, Action, Adventure, Role Playing |
Tags | 2D, android, Arcade, Pixel Art, Retro, Singleplayer |
Languages | English |
Accessibility | Subtitles, Configurable controls, High-contrast, Blind friendly |
More posts
- Alpha (2021.a) - Available for PCJan 03, 2021
- Pixcubonia Empire's Sword: Details of an ambitious platformerAug 21, 2020
- Pixcubonia ES Demo arrives to AndroidMay 04, 2020
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